Audio::startAudioScene
Used to prepare a scene where the surrounding sound is muted or a bit changed. This does not play any sound.
List of all usable scene names found in b617d. Sorted alphabetically and identical names removed: pastebin.com/MtM9N9CC
Syntax
```js mp.game.audio.startAudioScene(sceneName); ```
Required Arguments
- sceneName: String
Return value
- Boolean
Example
```js // todo ```