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Audio::startAudioScene

Used to prepare a scene where the surrounding sound is muted or a bit changed. This does not play any sound.

List of all usable scene names found in b617d. Sorted alphabetically and identical names removed: pastebin.com/MtM9N9CC

Syntax

```js mp.game.audio.startAudioScene(sceneName); ```

Required Arguments

  • sceneName: String

Return value

  • Boolean

Example

```js // todo ```

See also