Audio::setStaticEmitterEnabled
Example: AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_01_STAGE', false); AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM', false); AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM', false);
This turns off surrounding sounds not connected directly to peds.
Syntax
```js mp.game.audio.setStaticEmitterEnabled(emitterName, toggle); ```
Required Arguments
- emitterName: String
- toggle: Boolean
Return value
- Undefined
Example
```js // todo ```