Audio::playPain
Last 2 parameters always seem to be 0.
EX: Function.Call(Hash.PLAY_PAIN, TestPed, 6, 0, 0);
Known Pain IDs
1 - CRASHES GAME (DON'T USE) - (EDIT from someone else: Does NOT crash in 1.0.617.1 for me) 6 - Scream (Short) 7 - Scared Scream (Kinda Long) 8 - On Fire
- jedijosh920
Needs another parameter [int p2]. The signature is PED::PLAY_PAIN(Ped ped, int painID, int p1, int p2);
- sollaholla
Syntax
```js mp.game.audio.playPain(painID, p1, p2); ```
Required Arguments
- painID: int
- p1: float
- p2: int
Return value
- Undefined
Example
```js // todo ```